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Forum Home > Games > Metal Gear Solid: Peace Walker (PSP, 2010)

madwolf555
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Posts: 184

The name's Snake... Naked Snake... Why? Well maybe I don't believe in wearing clothes...

If you've not heard of Metal Gear (Made for NES and MSX) or it's sequel, Metal Gear 2: Solid Snake (MSX alone) I wouldn't be too surprised. Unless you're a retro gamer chances are you've not played either. Now if you told me you haven't heard of Metal Gear Solid (PSX) or it's 3 sequels found on the PS2, XBox, PS3, and XBox 360, chances are you don't play many video games and there's a slim possibility you were born under a rock. In any case I'll give you a brief rundown of the story...


First and most importantly, Metal Gear (Fictional weapon so don't be fearful) is simply a tank that walks on 2 legs and is able to fire nukes from a powerful cannon. In Metal Gear you are Solid Snake sent to the military state Outer Heaven to destroy Metal Gear. You do so and find out your commanding officer, Big Boss, is actually the terrorist commander. In MG2: Solid Snake, you battle Big Boss and defeat him. Metal Gear Solid, you find out Solid Snake and his unknown brother, Liquid Snake, are in fact clones of the greatest soldier that ever lived, Big Boss.


"Solid Snake, I'm your father. Give into the power of nuclear weapons... What? ... No? ... Why not? Don't be a twit. We can rule the world as father and son!"
- Big Boss  

Metal Gear Solid: Peace Walker actually takes place in Costa Rica, 1974 and tells the story of Big Boss building Outer Heaven and getting his hands on nuclear missiles as well as the means to build Metal Gear. Instead of playing Solid Snake, you play Naked Snake... Better known as the douchebag that is Big Boss. Dun dun DUUUNNNN!!!


Now it looks like Naked Boss, I mean Big Snake... You know what? I'll just give him a new nickname, Patchy. Anycrap, Snake wasn't always a terrible guy. In MGS: Peace Walker, Snake leads an army of mercenaries and have agreed to assist to drive a group of CIA dictator bastards out of Costa Rica after he sees the damage they did to a young girl named Paz. Before long, Snake overhears the word "spears" said in a radio communication about trucks and cargo. Snake explains in his own phonecall, spears is a polite way of saying "candy, teddy bears, and nuclear weapons of massive death and destruction." Dun dun DUUUNNNN!!! And now, Snake's goals have changed from driving out bad guys to finding out just what the Hell is going on as well as beginning his own search for "something that could keep the world in balance... Or destroy it."

I've always loved the sneaking and combat gameplay of the Metal Gear Solid games... Save for MGS4: Guns Of The Patriots which felt more like Army Of Two or Gears Of Wear with gear limitations and linear level design, and MGS2 was just lame with a not so great story and one of the whiniest of all soldiers for a main character, some jackass named Raiden. MGS: Peace Walker maintains some gear limitation as well as linear level design, removing the freedom of adventuring and exploring a massive terrorist base of operations from the classic games in the series.


Nevertheless, Metal Gear Solid: Peace Walker entertains on a much greater scale than MGS2 and MGS4, mostly due to the captivating prequel story they wrote, I believe. I give this sneaking mission 4 out of 5 destructive warheads.

January 23, 2014 at 8:11 PM Flag Quote & Reply

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